Godot::GPUParticlesCollisionHeightField3D
Inherits Godot::GPUParticlesCollision3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
follow_camera_enabled?
Sourceget_heightfield_mask
Sourceget_heightfield_mask_value(layer_number : Int64) : Bool
Sourceget_resolution
Sourceget_size
Sourceget_update_mode
Sourceis_follow_camera_enabled
Sourceset_follow_camera_enabled(enabled : Bool) : Void
Sourceset_heightfield_mask(heightfield_mask : Int64) : Void
Sourceset_heightfield_mask_value(layer_number : Int64, value : Bool) : Void
Sourceset_resolution(resolution : Int64) : Void
Sourceset_update_mode(update_mode : Int64) : Void
Source