Skip to main content
CrystalDocs
Search documentation
Search
Browse Docs
CrystalShards
About
class
Godot::Instance
Inherits
Reference
<
Object
Constructors
new
(dll_path :
String
= {% if flag?(:windows) %} "libgodot.dll" {% else %} "libgodot.so" {% end %})
Source
Instance methods
boot
(args :
Array
(
String
) =
ARGV
) :
Bool
Boot the Godot engine in-memory
Source
is_running?
Source
shutdown
Clean shutdown
Source