Godot::AnimationPlayer
Inherits Godot::AnimationMixer < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
animation_get_next(animation_from : String) : String
Sourceanimation_set_next(animation_from : String, animation_to : String) : Void
Sourceclear_cache_on_stop?
Sourceclear_queue
Sourceget_assigned_animation
Sourceget_auto_capture_duration
Sourceget_auto_capture_ease_type
Sourceget_auto_capture_transition_type
Sourceget_autoplay
Sourceget_blend_time(animation_from : String, animation_to : String) : Float64
Sourceget_current_animation
Sourceget_current_animation_length
Sourceget_current_animation_position
Sourceget_default_blend_time
Sourceget_method_call_mode
Sourceget_playing_speed
Sourceget_process_callback
Sourceget_queue
Sourceget_root
Sourceget_section_end_time
Sourceget_section_start_time
Sourceget_speed_scale
Sourcehas_section
Sourceis_animation_active
Sourceis_auto_capture
Sourceis_clear_cache_on_stop_enabled
Sourceis_movie_quit_on_finish_enabled
Sourceis_playing
Sourcemovie_quit_on_finish?
Sourcepause
Sourceplay(name : String, custom_blend : Float64, custom_speed : Float64, from_end : Bool) : Void
Sourceplay_backwards(name : String, custom_blend : Float64) : Void
Sourceplay_section(name : String, start_time : Float64, end_time : Float64, custom_blend : Float64, custom_speed : Float64, from_end : Bool) : Void
Sourceplay_section_backwards(name : String, start_time : Float64, end_time : Float64, custom_blend : Float64) : Void
Sourceplay_section_with_markers(name : String, start_marker : String, end_marker : String, custom_blend : Float64, custom_speed : Float64, from_end : Bool) : Void
Sourceplay_section_with_markers_backwards(name : String, start_marker : String, end_marker : String, custom_blend : Float64) : Void
Sourceplay_with_capture(name : String, duration : Float64, custom_blend : Float64, custom_speed : Float64, from_end : Bool, trans_type : Int64, ease_type : Int64) : Void
Sourceplayback_auto_capture?
Sourceplayback_auto_capture_transition_type=(val : Int)
Property playback_auto_capture_transition_type setter
queue(name : String) : Void
Sourcereset_section
Sourceseek(seconds : Float64, update : Bool, update_only : Bool) : Void
Sourceset_assigned_animation(animation : String) : Void
Sourceset_auto_capture(auto_capture : Bool) : Void
Sourceset_auto_capture_duration(auto_capture_duration : Float64) : Void
Sourceset_auto_capture_ease_type(auto_capture_ease_type : Int64) : Void
Sourceset_auto_capture_transition_type(auto_capture_transition_type : Int64) : Void
Sourceset_autoplay(name : String) : Void
Sourceset_blend_time(animation_from : String, animation_to : String, sec : Float64) : Void
Sourceset_clear_cache_on_stop_enabled(enabled : Bool) : Void
Sourceset_current_animation(animation : String) : Void
Sourceset_default_blend_time(sec : Float64) : Void
Sourceset_method_call_mode(mode : Int64) : Void
Sourceset_movie_quit_on_finish_enabled(enabled : Bool) : Void
Sourceset_process_callback(mode : Int64) : Void
Sourceset_root(path : NodePath) : Void
Sourceset_section(start_time : Float64, end_time : Float64) : Void
Sourceset_section_with_markers(start_marker : String, end_marker : String) : Void
Sourceset_speed_scale(speed : Float64) : Void
Sourcestop(keep_state : Bool) : Void
Source