Godot::Container
Inherits Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
accessibility_region?
Sourceis_accessibility_region
Sourcequeue_sort
Sourceset_accessibility_region(region : Bool) : Void
Source