Godot::GLTFState::HandleBinaryImageMode
Inherits Enum < Comparable < Value < Object
Constants
HandleBinaryImageModeDiscardTextures = 0_i64
HandleBinaryImageModeExtractTextures = 1_i64
HandleBinaryImageModeEmbedAsBasisu = 2_i64
HandleBinaryImageModeEmbedAsUncompressed = 3_i64
Instance methods
handle_binary_image_mode_discard_textures?
Returns true if this enum value equals HandleBinaryImageModeDiscardTextures
handle_binary_image_mode_embed_as_basisu?
Returns true if this enum value equals HandleBinaryImageModeEmbedAsBasisu
handle_binary_image_mode_embed_as_uncompressed?
Returns true if this enum value equals HandleBinaryImageModeEmbedAsUncompressed
handle_binary_image_mode_extract_textures?
Returns true if this enum value equals HandleBinaryImageModeExtractTextures