Godot::FBXState
Inherits Godot::GLTFState < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
allow_geometry_helper_nodes?
Sourceget_allow_geometry_helper_nodes
Sourceset_allow_geometry_helper_nodes(allow : Bool) : Void
Source