Godot::PinJoint2D
Inherits Godot::Joint2D < Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
angular_limit_enabled?
Sourceget_angular_limit_lower
Sourceget_angular_limit_upper
Sourceget_motor_target_velocity
Sourceget_softness
Sourceis_angular_limit_enabled
Sourceis_motor_enabled
Sourcemotor_enabled?
Sourceset_angular_limit_enabled(enabled : Bool) : Void
Sourceset_angular_limit_lower(angular_limit_lower : Float64) : Void
Sourceset_angular_limit_upper(angular_limit_upper : Float64) : Void
Sourceset_motor_enabled(enabled : Bool) : Void
Sourceset_motor_target_velocity(motor_target_velocity : Float64) : Void
Sourceset_softness(softness : Float64) : Void
Source