Godot::BaseMaterial3D::StencilCompare
Inherits Enum < Comparable < Value < Object
Constants
StencilCompareAlways = 0_i64
StencilCompareLess = 1_i64
StencilCompareEqual = 2_i64
StencilCompareLessOrEqual = 3_i64
StencilCompareGreater = 4_i64
StencilCompareNotEqual = 5_i64
StencilCompareGreaterOrEqual = 6_i64
Instance methods
stencil_compare_greater_or_equal?
Returns true if this enum value equals StencilCompareGreaterOrEqual
stencil_compare_less_or_equal?
Returns true if this enum value equals StencilCompareLessOrEqual