enum

Godot::BaseMaterial3D::StencilCompare

Inherits Enum < Comparable < Value < Object

Constants

StencilCompareAlways = 0_i64
StencilCompareLess = 1_i64
StencilCompareEqual = 2_i64
StencilCompareLessOrEqual = 3_i64
StencilCompareGreater = 4_i64
StencilCompareNotEqual = 5_i64
StencilCompareGreaterOrEqual = 6_i64

Instance methods

stencil_compare_always?

Returns true if this enum value equals StencilCompareAlways

Source
stencil_compare_equal?

Returns true if this enum value equals StencilCompareEqual

Source
stencil_compare_greater?

Returns true if this enum value equals StencilCompareGreater

Source
stencil_compare_greater_or_equal?

Returns true if this enum value equals StencilCompareGreaterOrEqual

Source
stencil_compare_less?

Returns true if this enum value equals StencilCompareLess

Source
stencil_compare_less_or_equal?

Returns true if this enum value equals StencilCompareLessOrEqual

Source
stencil_compare_not_equal?

Returns true if this enum value equals StencilCompareNotEqual

Source