class

Godot::VisualShaderNodeParticleEmit

Inherits Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

flags

Property flags getter

Source
flags=(val : Int)

Property flags setter

Source
get_flags
Source
set_flags(flags : Int64) : Void
Source

Nested types