class

Godot::GPUParticlesAttractor3D

Inherits Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

attenuation

Property attenuation getter

Source
attenuation=(val : Number)

Property attenuation setter

Source
cull_mask

Property cull_mask getter

Source
cull_mask=(val : Int)

Property cull_mask setter

Source
directionality

Property directionality getter

Source
directionality=(val : Number)

Property directionality setter

Source
get_attenuation
Source
get_cull_mask
Source
get_directionality
Source
get_strength
Source
set_attenuation(attenuation : Float64) : Void
Source
set_cull_mask(mask : Int64) : Void
Source
set_directionality(amount : Float64) : Void
Source
set_strength(strength : Float64) : Void
Source
strength

Property strength getter

Source
strength=(val : Number)

Property strength setter

Source