class

Godot::DPITexture

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

base_scale

Property base_scale getter

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base_scale=(val : Number)

Property base_scale setter

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color_map

Property color_map getter

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color_map=(val)

Property color_map setter

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create_from_string(source : String, scale : Float64, saturation : Float64, color_map : Pointer(Void)) : DPITexture
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fix_alpha_border

Property fix_alpha_border getter

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fix_alpha_border=(val)

Property fix_alpha_border setter

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fix_alpha_border?
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get_base_scale
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get_color_map
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get_fix_alpha_border
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get_premult_alpha
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get_saturation
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get_scaled_rid
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get_source
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premult_alpha

Property premult_alpha getter

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premult_alpha=(val)

Property premult_alpha setter

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premult_alpha?
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saturation

Property saturation getter

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saturation=(val : Number)

Property saturation setter

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set_base_scale(base_scale : Float64) : Void
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set_color_map(color_map : Pointer(Void)) : Void
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set_fix_alpha_border(fix_alpha_border : Bool) : Void
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set_premult_alpha(premult_alpha : Bool) : Void
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set_saturation(saturation : Float64) : Void
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set_size_override(size : Vector2i) : Void
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set_source(source : String) : Void
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