Godot::DPITexture
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
create_from_string(source : String, scale : Float64, saturation : Float64, color_map : Pointer(Void)) : DPITexture
Sourcefix_alpha_border?
Sourceget_base_scale
Sourceget_color_map
Sourceget_fix_alpha_border
Sourceget_premult_alpha
Sourceget_saturation
Sourceget_scaled_rid
Sourceget_source
Sourcepremult_alpha?
Sourceset_base_scale(base_scale : Float64) : Void
Sourceset_color_map(color_map : Pointer(Void)) : Void
Sourceset_fix_alpha_border(fix_alpha_border : Bool) : Void
Sourceset_premult_alpha(premult_alpha : Bool) : Void
Sourceset_saturation(saturation : Float64) : Void
Sourceset_source(source : String) : Void
Source