enum

Godot::MultiplayerPeer::ConnectionStatus

Inherits Enum < Comparable < Value < Object

Constants

ConnectionDisconnected = 0_i64
ConnectionConnecting = 1_i64
ConnectionConnected = 2_i64

Instance methods

connection_connected?

Returns true if this enum value equals ConnectionConnected

Source
connection_connecting?

Returns true if this enum value equals ConnectionConnecting

Source
connection_disconnected?

Returns true if this enum value equals ConnectionDisconnected

Source