Godot::DirectionalLight2D
Inherits Godot::Light2D < Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_max_distance
Sourceset_max_distance(pixels : Float64) : Void
Source