Godot::PhysicsServer2DManager
Inherits Godot::Object < Reference < Object
Godot PhysicsServer2DManager singleton (PhysicsServer2DManager).
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceClass methods
singleton_ptr
SourceInstance methods
register_server(name : String, create_callback : Pointer(Void)) : Void
Sourceset_default_server(name : String, priority : Int64) : Void
Source