Godot::NavigationPolygon
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_outline(outline : Pointer(Void)) : Void
Sourceadd_outline_at_index(outline : Pointer(Void), index : Int64) : Void
Sourceadd_polygon(polygon : Pointer(Void)) : Void
Sourceclear
Sourceclear_outlines
Sourceclear_polygons
Sourceget_agent_radius
Sourceget_baking_rect
Sourceget_baking_rect_offset
Sourceget_border_size
Sourceget_cell_size
Sourceget_outline(idx : Int64) : Pointer(Void)
Sourceget_outline_count
Sourceget_parsed_collision_mask
Sourceget_parsed_collision_mask_value(layer_number : Int64) : Bool
Sourceget_parsed_geometry_type
Sourceget_polygon(idx : Int64) : Pointer(Void)
Sourceget_polygon_count
Sourceget_sample_partition_type
Sourceget_source_geometry_group_name
Sourceget_source_geometry_mode
Sourceget_vertices
Sourcemake_polygons_from_outlines
Sourceremove_outline(idx : Int64) : Void
Sourceset_agent_radius(agent_radius : Float64) : Void
Sourceset_border_size(border_size : Float64) : Void
Sourceset_cell_size(cell_size : Float64) : Void
Sourceset_outline(idx : Int64, outline : Pointer(Void)) : Void
Sourceset_parsed_collision_mask(mask : Int64) : Void
Sourceset_parsed_collision_mask_value(layer_number : Int64, value : Bool) : Void
Sourceset_parsed_geometry_type(geometry_type : Int64) : Void
Sourceset_sample_partition_type(sample_partition_type : Int64) : Void
Sourceset_source_geometry_group_name(group_name : String) : Void
Sourceset_source_geometry_mode(geometry_mode : Int64) : Void
Sourceset_vertices(vertices : Pointer(Void)) : Void
Source