Godot::UDPServer
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_local_port
Sourceget_max_pending_connections
Sourceis_connection_available
Sourceis_listening
Sourcelisten(port : Int64, bind_address : String) : Int64
Sourcepoll
Sourceset_max_pending_connections(max_pending_connections : Int64) : Void
Sourcestop
Sourcetake_connection
Source