class

Godot::OpenXRRenderModelExtension

Inherits Godot::OpenXRExtensionWrapper < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

is_active
Source
render_model_create(render_model_id : Int64) : Int64
Source
render_model_destroy(render_model : Int64) : Void
Source
render_model_get_all
Source
render_model_get_animatable_node_count(render_model : Int64) : Int64
Source
render_model_get_animatable_node_name(render_model : Int64, index : Int64) : String
Source
render_model_get_animatable_node_transform(render_model : Int64, index : Int64) : Transform3D
Source
render_model_get_confidence(render_model : Int64) : Int64
Source
render_model_get_root_transform(render_model : Int64) : Transform3D
Source
render_model_get_subaction_paths(render_model : Int64) : Pointer(Void)
Source
render_model_get_top_level_path(render_model : Int64) : String
Source
render_model_is_animatable_node_visible(render_model : Int64, index : Int64) : Bool
Source
render_model_new_scene_instance(render_model : Int64) : Node3D
Source