class

Godot::AnimatableBody2D

Inherits Godot::StaticBody2D < Godot::PhysicsBody2D < Godot::CollisionObject2D < Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

is_sync_to_physics_enabled
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set_sync_to_physics(enable : Bool) : Void
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sync_to_physics

Property sync_to_physics getter

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sync_to_physics=(val)

Property sync_to_physics setter

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sync_to_physics?
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