Godot::AnimatableBody2D
Inherits Godot::StaticBody2D < Godot::PhysicsBody2D < Godot::CollisionObject2D < Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
is_sync_to_physics_enabled
Sourceset_sync_to_physics(enable : Bool) : Void
Sourcesync_to_physics?
Source