Godot::CameraServer
Inherits Godot::Object < Reference < Object
Godot CameraServer singleton (CameraServer).
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceClass methods
singleton_ptr
SourceInstance methods
add_feed(feed : CameraFeed) : Void
Sourcefeeds
Sourceget_feed(index : Int64) : CameraFeed
Sourceget_feed_count
Sourceis_monitoring_feeds
Sourcemonitoring_feeds?
Sourceremove_feed(feed : CameraFeed) : Void
Sourceset_monitoring_feeds(is_monitoring_feeds : Bool) : Void
Source