Godot::Shape3D
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_custom_solver_bias
Sourceget_debug_mesh
Sourceget_margin
Sourceset_custom_solver_bias(bias : Float64) : Void
Sourceset_margin(margin : Float64) : Void
Source