class

Godot::Shape3D

Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

custom_solver_bias

Property custom_solver_bias getter

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custom_solver_bias=(val : Number)

Property custom_solver_bias setter

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get_custom_solver_bias
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get_debug_mesh
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get_margin
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margin

Property margin getter

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margin=(val : Number)

Property margin setter

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set_custom_solver_bias(bias : Float64) : Void
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set_margin(margin : Float64) : Void
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