class

Godot::OccluderInstance3D

Inherits Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

bake_mask

Property bake_mask getter

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bake_mask=(val : Int)

Property bake_mask setter

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bake_simplification_distance

Property bake_simplification_distance getter

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bake_simplification_distance=(val : Number)

Property bake_simplification_distance setter

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get_bake_mask
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get_bake_mask_value(layer_number : Int64) : Bool
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get_bake_simplification_distance
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get_occluder
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occluder

Property occluder getter

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occluder=(val)

Property occluder setter

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set_bake_mask(mask : Int64) : Void
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set_bake_mask_value(layer_number : Int64, value : Bool) : Void
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set_bake_simplification_distance(simplification_distance : Float64) : Void
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set_occluder(occluder : Occluder3D) : Void
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