class

Godot::AudioEffectDistortion

Inherits Godot::AudioEffect < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

drive

Property drive getter

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drive=(val : Number)

Property drive setter

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get_drive
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get_keep_hf_hz
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get_mode
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get_post_gain
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get_pre_gain
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keep_hf_hz

Property keep_hf_hz getter

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keep_hf_hz=(val : Number)

Property keep_hf_hz setter

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mode

Property mode getter

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mode=(val : Int)

Property mode setter

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post_gain

Property post_gain getter

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post_gain=(val : Number)

Property post_gain setter

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pre_gain

Property pre_gain getter

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pre_gain=(val : Number)

Property pre_gain setter

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set_drive(drive : Float64) : Void
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set_keep_hf_hz(keep_hf_hz : Float64) : Void
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set_mode(mode : Int64) : Void
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set_post_gain(post_gain : Float64) : Void
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set_pre_gain(pre_gain : Float64) : Void
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Nested types