class

Godot::ImageTexture3D

Inherits Godot::Texture3D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

create(format : Int64, width : Int64, height : Int64, depth : Int64, use_mipmaps : Bool, data : Godot::Array) : Int64
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update(data : Godot::Array) : Void
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