Godot::Timer
Inherits Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
autostart?
Sourceget_time_left
Sourceget_timer_process_callback
Sourceget_wait_time
Sourcehas_autostart
Sourceignore_time_scale?
Sourceis_ignoring_time_scale
Sourceis_one_shot
Sourceis_paused
Sourceis_stopped
Sourceone_shot?
Sourcepaused?
Sourceset_autostart(enable : Bool) : Void
Sourceset_ignore_time_scale(ignore : Bool) : Void
Sourceset_one_shot(enable : Bool) : Void
Sourceset_paused(paused : Bool) : Void
Sourceset_timer_process_callback(callback : Int64) : Void
Sourceset_wait_time(time_sec : Float64) : Void
Sourcestart(time_sec : Float64) : Void
Sourcestop
Source