class

Godot::NavigationPathQueryResult3D

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_path
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get_path_length
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get_path_owner_ids
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get_path_rids
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get_path_types
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path

Property path getter

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path=(val)

Property path setter

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path_length

Property path_length getter

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path_length=(val : Number)

Property path_length setter

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path_owner_ids

Property path_owner_ids getter

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path_owner_ids=(val)

Property path_owner_ids setter

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path_rids

Property path_rids getter

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path_rids=(val)

Property path_rids setter

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path_types

Property path_types getter

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path_types=(val)

Property path_types setter

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reset
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set_path(path : Pointer(Void)) : Void
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set_path_length(length : Float64) : Void
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set_path_owner_ids(path_owner_ids : Pointer(Void)) : Void
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set_path_rids(path_rids : Godot::Array) : Void
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set_path_types(path_types : Pointer(Void)) : Void
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Nested types