Godot::Object::ConnectFlags
Inherits Enum < Comparable < Value < Object
Constants
ConnectDeferred = 1_i64
ConnectPersist = 2_i64
ConnectOneShot = 4_i64
ConnectReferenceCounted = 8_i64
ConnectAppendSourceObject = 16_i64
Instance methods
connect_append_source_object?
Returns true if this enum value equals ConnectAppendSourceObject