enum

Godot::Thread::Priority

Inherits Enum < Comparable < Value < Object

Constants

PriorityLow = 0_i64
PriorityNormal = 1_i64
PriorityHigh = 2_i64

Instance methods

priority_high?

Returns true if this enum value equals PriorityHigh

Source
priority_low?

Returns true if this enum value equals PriorityLow

Source
priority_normal?

Returns true if this enum value equals PriorityNormal

Source