class

Godot::CanvasTexture

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

diffuse_texture

Property diffuse_texture getter

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diffuse_texture=(val)

Property diffuse_texture setter

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get_diffuse_texture
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get_normal_texture
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get_specular_color
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get_specular_shininess
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get_specular_texture
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get_texture_filter
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get_texture_repeat
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normal_texture

Property normal_texture getter

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normal_texture=(val)

Property normal_texture setter

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set_diffuse_texture(texture : Texture2D) : Void
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set_normal_texture(texture : Texture2D) : Void
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set_specular_color(color : Color) : Void
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set_specular_shininess(shininess : Float64) : Void
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set_specular_texture(texture : Texture2D) : Void
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set_texture_filter(filter : Int64) : Void
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set_texture_repeat(repeat : Int64) : Void
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specular_color

Property specular_color getter

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specular_color=(val)

Property specular_color setter

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specular_shininess

Property specular_shininess getter

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specular_shininess=(val : Number)

Property specular_shininess setter

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specular_texture

Property specular_texture getter

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specular_texture=(val)

Property specular_texture setter

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texture_filter

Property texture_filter getter

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texture_filter=(val : Int)

Property texture_filter setter

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texture_repeat

Property texture_repeat getter

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texture_repeat=(val : Int)

Property texture_repeat setter

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