class

Godot::SceneTreeTimer

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_time_left
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set_time_left(time : Float64) : Void
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time_left

Convenience time_left accessor

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timeout

Bound signal accessor for await(timer.timeout) or timer.timeout.await

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