class

Godot::CSGCylinder3D

Inherits Godot::CSGPrimitive3D < Godot::CSGShape3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

cone

Property cone getter

Source
cone=(val)

Property cone setter

Source
cone?
Source
get_height
Source
get_material
Source
get_radius
Source
get_sides
Source
get_smooth_faces
Source
height

Property height getter

Source
height=(val : Number)

Property height setter

Source
is_cone
Source
material

Property material getter

Source
material=(val)

Property material setter

Source
radius

Property radius getter

Source
radius=(val : Number)

Property radius setter

Source
set_cone(cone : Bool) : Void
Source
set_height(height : Float64) : Void
Source
set_material(material : Material) : Void
Source
set_radius(radius : Float64) : Void
Source
set_sides(sides : Int64) : Void
Source
set_smooth_faces(smooth_faces : Bool) : Void
Source
sides

Property sides getter

Source
sides=(val : Int)

Property sides setter

Source
smooth_faces

Property smooth_faces getter

Source
smooth_faces=(val)

Property smooth_faces setter

Source
smooth_faces?
Source