Godot::CSGCylinder3D
Inherits Godot::CSGPrimitive3D < Godot::CSGShape3D < Godot::GeometryInstance3D < Godot::VisualInstance3D < Godot::Node3D < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
cone?
Sourceget_height
Sourceget_material
Sourceget_radius
Sourceget_sides
Sourceget_smooth_faces
Sourceis_cone
Sourceset_cone(cone : Bool) : Void
Sourceset_height(height : Float64) : Void
Sourceset_material(material : Material) : Void
Sourceset_radius(radius : Float64) : Void
Sourceset_sides(sides : Int64) : Void
Sourceset_smooth_faces(smooth_faces : Bool) : Void
Sourcesmooth_faces?
Source