class

Godot::AudioStreamMP3

Inherits Godot::AudioStream < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

bar_beats

Property bar_beats getter

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bar_beats=(val : Int)

Property bar_beats setter

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beat_count

Property beat_count getter

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beat_count=(val : Int)

Property beat_count setter

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bpm

Property bpm getter

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bpm=(val : Number)

Property bpm setter

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data

Property data getter

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data=(val)

Property data setter

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get_bar_beats
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get_beat_count
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get_bpm
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get_data
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get_loop_offset
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has_loop
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load_from_buffer(stream_data : Pointer(Void)) : AudioStreamMP3
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load_from_file(path : String) : AudioStreamMP3
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loop

Property loop getter

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loop=(val)

Property loop setter

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loop?
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loop_offset

Property loop_offset getter

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loop_offset=(val : Number)

Property loop_offset setter

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set_bar_beats(count : Int64) : Void
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set_beat_count(count : Int64) : Void
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set_bpm(bpm : Float64) : Void
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set_data(data : Pointer(Void)) : Void
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set_loop(enable : Bool) : Void
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set_loop_offset(seconds : Float64) : Void
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