enum

Godot::Debugger::DriverState

Inherits Enum < Comparable < Value < Object

Constants

Detached = 0
Attaching = 1
Running = 2
Paused = 3
Terminated = 4

Instance methods

attaching?

Returns true if this enum value equals Attaching

Source
detached?

Returns true if this enum value equals Detached

Source
paused?

Returns true if this enum value equals Paused

Source
running?

Returns true if this enum value equals Running

Source
terminated?

Returns true if this enum value equals Terminated

Source