Godot::CameraAttributesPractical
Inherits Godot::CameraAttributes < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
dof_blur_far_enabled?
Sourcedof_blur_near_enabled?
Sourceget_auto_exposure_max_sensitivity
Sourceget_auto_exposure_min_sensitivity
Sourceget_dof_blur_amount
Sourceget_dof_blur_far_distance
Sourceget_dof_blur_far_transition
Sourceget_dof_blur_near_distance
Sourceget_dof_blur_near_transition
Sourceis_dof_blur_far_enabled
Sourceis_dof_blur_near_enabled
Sourceset_auto_exposure_max_sensitivity(max_sensitivity : Float64) : Void
Sourceset_auto_exposure_min_sensitivity(min_sensitivity : Float64) : Void
Sourceset_dof_blur_amount(amount : Float64) : Void
Sourceset_dof_blur_far_distance(distance : Float64) : Void
Sourceset_dof_blur_far_enabled(enabled : Bool) : Void
Sourceset_dof_blur_far_transition(distance : Float64) : Void
Sourceset_dof_blur_near_distance(distance : Float64) : Void
Sourceset_dof_blur_near_enabled(enabled : Bool) : Void
Sourceset_dof_blur_near_transition(distance : Float64) : Void
Source