class

Godot::InputEventShortcut

Inherits Godot::InputEvent < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_shortcut
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set_shortcut(shortcut : Shortcut) : Void
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shortcut

Property shortcut getter

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shortcut=(val)

Property shortcut setter

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