Godot::Skin
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear_binds
Sourceget_bind_bone(bind_index : Int64) : Int64
Sourceget_bind_count
Sourceget_bind_name(bind_index : Int64) : String
Sourceset_bind_bone(bind_index : Int64, bone : Int64) : Void
Sourceset_bind_count(bind_count : Int64) : Void
Sourceset_bind_name(bind_index : Int64, name : String) : Void
Source