Godot::Debugger::BreakpointInfo
Inherits Struct < Value < Object
Constructors
new(id : Int32, file : String, line : Int32, hit_count : Int32 = 0, enabled : Bool = true, resolved : Bool = false)
SourceInstance methods
enabled
Sourceenabled=(enabled : Bool)
Sourcefile
Sourcefile=(file : String)
Sourcehit_count
Sourcehit_count=(hit_count : Int32)
Sourceid
Sourceid=(id : Int32)
Sourceline
Sourceline=(line : Int32)
Sourceresolved
Sourceresolved=(resolved : Bool)
Source