enum

Godot::HTTPClient::Status

Inherits Enum < Comparable < Value < Object

Constants

StatusDisconnected = 0_i64
StatusResolving = 1_i64
StatusCantResolve = 2_i64
StatusConnecting = 3_i64
StatusCantConnect = 4_i64
StatusConnected = 5_i64
StatusRequesting = 6_i64
StatusBody = 7_i64
StatusConnectionError = 8_i64
StatusTlsHandshakeError = 9_i64

Instance methods

status_body?

Returns true if this enum value equals StatusBody

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status_cant_connect?

Returns true if this enum value equals StatusCantConnect

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status_cant_resolve?

Returns true if this enum value equals StatusCantResolve

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status_connected?

Returns true if this enum value equals StatusConnected

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status_connecting?

Returns true if this enum value equals StatusConnecting

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status_connection_error?

Returns true if this enum value equals StatusConnectionError

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status_disconnected?

Returns true if this enum value equals StatusDisconnected

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status_requesting?

Returns true if this enum value equals StatusRequesting

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status_resolving?

Returns true if this enum value equals StatusResolving

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status_tls_handshake_error?

Returns true if this enum value equals StatusTlsHandshakeError

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