Godot::VisualShaderNodeCubemap
Inherits Godot::VisualShaderNode < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_cube_map
Sourceget_source
Sourceget_texture_type
Sourceset_cube_map(value : TextureLayered) : Void
Sourceset_source(value : Int64) : Void
Sourceset_texture_type(value : Int64) : Void
Source