Godot::BaseMaterial3D::Feature
Inherits Enum < Comparable < Value < Object
Constants
FeatureEmission = 0_i64
FeatureNormalMapping = 1_i64
FeatureRim = 2_i64
FeatureClearcoat = 3_i64
FeatureAnisotropy = 4_i64
FeatureAmbientOcclusion = 5_i64
FeatureHeightMapping = 6_i64
FeatureSubsurfaceScattering = 7_i64
FeatureSubsurfaceTransmittance = 8_i64
FeatureBacklight = 9_i64
FeatureRefraction = 10_i64
FeatureDetail = 11_i64
FeatureBentNormalMapping = 12_i64
FeatureParticlesAnimation = 13_i64
FeatureMax = 14_i64
Instance methods
feature_subsurface_scattering?
Returns true if this enum value equals FeatureSubsurfaceScattering
feature_subsurface_transmittance?
Returns true if this enum value equals FeatureSubsurfaceTransmittance