enum

Godot::VisualShaderNodeFloatParameter::Hint

Inherits Enum < Comparable < Value < Object

Constants

HintNone = 0_i64
HintRange = 1_i64
HintRangeStep = 2_i64
HintMax = 3_i64

Instance methods

hint_max?

Returns true if this enum value equals HintMax

Source
hint_none?

Returns true if this enum value equals HintNone

Source
hint_range?

Returns true if this enum value equals HintRange

Source
hint_range_step?

Returns true if this enum value equals HintRangeStep

Source