class

Godot::CanvasItemMaterial

Inherits Godot::Material < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

blend_mode

Property blend_mode getter

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blend_mode=(val : Int)

Property blend_mode setter

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get_blend_mode
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get_light_mode
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get_particles_anim_h_frames
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get_particles_anim_loop
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get_particles_anim_v_frames
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get_particles_animation
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light_mode

Property light_mode getter

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light_mode=(val : Int)

Property light_mode setter

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particles_anim_h_frames

Property particles_anim_h_frames getter

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particles_anim_h_frames=(val : Int)

Property particles_anim_h_frames setter

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particles_anim_loop

Property particles_anim_loop getter

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particles_anim_loop=(val)

Property particles_anim_loop setter

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particles_anim_loop?
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particles_anim_v_frames

Property particles_anim_v_frames getter

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particles_anim_v_frames=(val : Int)

Property particles_anim_v_frames setter

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particles_animation

Property particles_animation getter

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particles_animation=(val)

Property particles_animation setter

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particles_animation?
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set_blend_mode(blend_mode : Int64) : Void
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set_light_mode(light_mode : Int64) : Void
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set_particles_anim_h_frames(frames : Int64) : Void
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set_particles_anim_loop(loop : Bool) : Void
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set_particles_anim_v_frames(frames : Int64) : Void
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set_particles_animation(particles_anim : Bool) : Void
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Nested types