Godot::TextureButton
Inherits Godot::BaseButton < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
flip_h?
Sourceflip_v?
Sourceget_click_mask
Sourceget_ignore_texture_size
Sourceget_stretch_mode
Sourceget_texture_disabled
Sourceget_texture_focused
Sourceget_texture_hover
Sourceget_texture_normal
Sourceget_texture_pressed
Sourceignore_texture_size?
Sourceis_flipped_h
Sourceis_flipped_v
Sourceset_click_mask(mask : BitMap) : Void
Sourceset_flip_h(enable : Bool) : Void
Sourceset_flip_v(enable : Bool) : Void
Sourceset_ignore_texture_size(ignore : Bool) : Void
Sourceset_stretch_mode(mode : Int64) : Void
Sourceset_texture_disabled(texture : Texture2D) : Void
Sourceset_texture_focused(texture : Texture2D) : Void
Sourceset_texture_hover(texture : Texture2D) : Void
Sourceset_texture_normal(texture : Texture2D) : Void
Sourceset_texture_pressed(texture : Texture2D) : Void
Source