class

Godot::TextureButton

Inherits Godot::BaseButton < Godot::Control < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

flip_h

Property flip_h getter

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flip_h=(val)

Property flip_h setter

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flip_h?
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flip_v

Property flip_v getter

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flip_v=(val)

Property flip_v setter

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flip_v?
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get_click_mask
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get_ignore_texture_size
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get_stretch_mode
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get_texture_disabled
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get_texture_focused
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get_texture_hover
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get_texture_normal
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get_texture_pressed
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ignore_texture_size

Property ignore_texture_size getter

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ignore_texture_size=(val)

Property ignore_texture_size setter

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ignore_texture_size?
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is_flipped_h
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is_flipped_v
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set_click_mask(mask : BitMap) : Void
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set_flip_h(enable : Bool) : Void
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set_flip_v(enable : Bool) : Void
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set_ignore_texture_size(ignore : Bool) : Void
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set_stretch_mode(mode : Int64) : Void
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set_texture_disabled(texture : Texture2D) : Void
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set_texture_focused(texture : Texture2D) : Void
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set_texture_hover(texture : Texture2D) : Void
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set_texture_normal(texture : Texture2D) : Void
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set_texture_pressed(texture : Texture2D) : Void
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stretch_mode

Property stretch_mode getter

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stretch_mode=(val : Int)

Property stretch_mode setter

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texture_click_mask

Property texture_click_mask getter

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texture_click_mask=(val)

Property texture_click_mask setter

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texture_disabled

Property texture_disabled getter

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texture_disabled=(val)

Property texture_disabled setter

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texture_focused

Property texture_focused getter

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texture_focused=(val)

Property texture_focused setter

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texture_hover

Property texture_hover getter

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texture_hover=(val)

Property texture_hover setter

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texture_normal

Property texture_normal getter

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texture_normal=(val)

Property texture_normal setter

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texture_pressed

Property texture_pressed getter

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texture_pressed=(val)

Property texture_pressed setter

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Nested types