Godot::AudioStreamPlayback
Inherits Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_loop_count
Sourceget_playback_position
Sourceget_sample_playback
Sourceis_playing
Sourcemix_audio(rate_scale : Float64, frames : Int64) : Pointer(Void)
Sourceseek(time : Float64) : Void
Sourceset_sample_playback(playback_sample : AudioSamplePlayback) : Void
Sourcestart(from_pos : Float64) : Void
Sourcestop
Source