class

Godot::AudioStreamPlayback

Inherits Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_loop_count
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get_playback_position
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get_sample_playback
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is_playing
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mix_audio(rate_scale : Float64, frames : Int64) : Pointer(Void)
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seek(time : Float64) : Void
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set_sample_playback(playback_sample : AudioSamplePlayback) : Void
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start(from_pos : Float64) : Void
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stop
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