class

Godot::ENetPacketPeer

Inherits Godot::PacketPeer < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_channels
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get_packet_flags
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get_remote_address
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get_remote_port
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get_state
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get_statistic(statistic : Int64) : Float64
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is_active
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peer_disconnect(data : Int64) : Void
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peer_disconnect_later(data : Int64) : Void
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peer_disconnect_now(data : Int64) : Void
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ping
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ping_interval(ping_interval : Int64) : Void
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reset
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send(channel : Int64, packet : Pointer(Void), flags : Int64) : Int64
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set_timeout(timeout : Int64, timeout_min : Int64, timeout_max : Int64) : Void
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throttle_configure(interval : Int64, acceleration : Int64, deceleration : Int64) : Void
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Nested types