class

Godot::AudioEffectPhaser

Inherits Godot::AudioEffect < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

depth

Property depth getter

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depth=(val : Number)

Property depth setter

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feedback

Property feedback getter

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feedback=(val : Number)

Property feedback setter

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get_depth
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get_feedback
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get_range_max_hz
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get_range_min_hz
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get_rate_hz
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range_max_hz

Property range_max_hz getter

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range_max_hz=(val : Number)

Property range_max_hz setter

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range_min_hz

Property range_min_hz getter

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range_min_hz=(val : Number)

Property range_min_hz setter

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rate_hz

Property rate_hz getter

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rate_hz=(val : Number)

Property rate_hz setter

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set_depth(depth : Float64) : Void
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set_feedback(fbk : Float64) : Void
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set_range_max_hz(hz : Float64) : Void
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set_range_min_hz(hz : Float64) : Void
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set_rate_hz(hz : Float64) : Void
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