Godot::InputEventWithModifiers
Inherits Godot::InputEventFromWindow < Godot::InputEvent < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
alt_pressed?
Sourcecommand_or_control_autoremap?
Sourcectrl_pressed?
Sourceget_modifiers_mask
Sourceis_alt_pressed
Sourceis_command_or_control_autoremap
Sourceis_command_or_control_pressed
Sourceis_ctrl_pressed
Sourceis_meta_pressed
Sourceis_shift_pressed
Sourcemeta_pressed?
Sourceset_alt_pressed(pressed : Bool) : Void
Sourceset_command_or_control_autoremap(enable : Bool) : Void
Sourceset_ctrl_pressed(pressed : Bool) : Void
Sourceset_meta_pressed(pressed : Bool) : Void
Sourceset_shift_pressed(pressed : Bool) : Void
Sourceshift_pressed?
Source