enum

Godot::Window::WindowInitialPosition

Inherits Enum < Comparable < Value < Object

Constants

WindowInitialPositionAbsolute = 0_i64
WindowInitialPositionCenterPrimaryScreen = 1_i64
WindowInitialPositionCenterMainWindowScreen = 2_i64
WindowInitialPositionCenterOtherScreen = 3_i64
WindowInitialPositionCenterScreenWithMouseFocus = 4_i64
WindowInitialPositionCenterScreenWithKeyboardFocus = 5_i64

Instance methods

window_initial_position_absolute?

Returns true if this enum value equals WindowInitialPositionAbsolute

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window_initial_position_center_main_window_screen?

Returns true if this enum value equals WindowInitialPositionCenterMainWindowScreen

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window_initial_position_center_other_screen?

Returns true if this enum value equals WindowInitialPositionCenterOtherScreen

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window_initial_position_center_primary_screen?

Returns true if this enum value equals WindowInitialPositionCenterPrimaryScreen

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window_initial_position_center_screen_with_keyboard_focus?

Returns true if this enum value equals WindowInitialPositionCenterScreenWithKeyboardFocus

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window_initial_position_center_screen_with_mouse_focus?

Returns true if this enum value equals WindowInitialPositionCenterScreenWithMouseFocus

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