Godot::PolygonOccluder3D
Inherits Godot::Occluder3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_polygon
Sourceset_polygon(polygon : Pointer(Void)) : Void
Source