enum

Godot::DisplayServer::WindowEvent

Inherits Enum < Comparable < Value < Object

Constants

WindowEventMouseEnter = 0_i64
WindowEventMouseExit = 1_i64
WindowEventFocusIn = 2_i64
WindowEventFocusOut = 3_i64
WindowEventCloseRequest = 4_i64
WindowEventGoBackRequest = 5_i64
WindowEventDpiChange = 6_i64
WindowEventTitlebarChange = 7_i64
WindowEventForceClose = 8_i64
WindowEventOutputMaxLinearValueChanged = 9_i64

Instance methods

window_event_close_request?

Returns true if this enum value equals WindowEventCloseRequest

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window_event_dpi_change?

Returns true if this enum value equals WindowEventDpiChange

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window_event_focus_in?

Returns true if this enum value equals WindowEventFocusIn

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window_event_focus_out?

Returns true if this enum value equals WindowEventFocusOut

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window_event_force_close?

Returns true if this enum value equals WindowEventForceClose

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window_event_go_back_request?

Returns true if this enum value equals WindowEventGoBackRequest

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window_event_mouse_enter?

Returns true if this enum value equals WindowEventMouseEnter

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window_event_mouse_exit?

Returns true if this enum value equals WindowEventMouseExit

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window_event_output_max_linear_value_changed?

Returns true if this enum value equals WindowEventOutputMaxLinearValueChanged

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window_event_titlebar_change?

Returns true if this enum value equals WindowEventTitlebarChange

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