class

Godot::Parallax2D

Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

autoscroll

Property autoscroll getter

Source
autoscroll=(val)

Property autoscroll setter

Source
follow_viewport

Property follow_viewport getter

Source
follow_viewport=(val)

Property follow_viewport setter

Source
follow_viewport?
Source
get_autoscroll
Source
get_follow_viewport
Source
get_limit_begin
Source
get_limit_end
Source
get_repeat_size
Source
get_repeat_times
Source
get_screen_offset
Source
get_scroll_offset
Source
get_scroll_scale
Source
ignore_camera_scroll

Property ignore_camera_scroll getter

Source
ignore_camera_scroll=(val)

Property ignore_camera_scroll setter

Source
ignore_camera_scroll?
Source
is_ignore_camera_scroll
Source
limit_begin

Property limit_begin getter

Source
limit_begin=(val)

Property limit_begin setter

Source
limit_end

Property limit_end getter

Source
limit_end=(val)

Property limit_end setter

Source
repeat_size

Property repeat_size getter

Source
repeat_size=(val)

Property repeat_size setter

Source
repeat_times

Property repeat_times getter

Source
repeat_times=(val : Int)

Property repeat_times setter

Source
screen_offset

Property screen_offset getter

Source
screen_offset=(val)

Property screen_offset setter

Source
scroll_offset

Property scroll_offset getter

Source
scroll_offset=(val)

Property scroll_offset setter

Source
scroll_scale

Property scroll_scale getter

Source
scroll_scale=(val)

Property scroll_scale setter

Source
set_autoscroll(autoscroll : Vector2) : Void
Source
set_follow_viewport(follow : Bool) : Void
Source
set_ignore_camera_scroll(ignore : Bool) : Void
Source
set_limit_begin(offset : Vector2) : Void
Source
set_limit_end(offset : Vector2) : Void
Source
set_repeat_size(repeat_size : Vector2) : Void
Source
set_repeat_times(repeat_times : Int64) : Void
Source
set_screen_offset(offset : Vector2) : Void
Source
set_scroll_offset(offset : Vector2) : Void
Source
set_scroll_scale(scale : Vector2) : Void
Source