Godot::Parallax2D
Inherits Godot::Node2D < Godot::CanvasItem < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
follow_viewport?
Sourceget_autoscroll
Sourceget_follow_viewport
Sourceget_limit_begin
Sourceget_limit_end
Sourceget_repeat_size
Sourceget_repeat_times
Sourceget_screen_offset
Sourceget_scroll_offset
Sourceget_scroll_scale
Sourceignore_camera_scroll?
Sourceis_ignore_camera_scroll
Sourceset_follow_viewport(follow : Bool) : Void
Sourceset_ignore_camera_scroll(ignore : Bool) : Void
Sourceset_repeat_times(repeat_times : Int64) : Void
Source